Bonus Experience 5: Games and the Art of Railroading

Who would’ve thought train tracks could conjure so much hate? Today we’re talking about railroading, and why it’s not such a big deal—why it is, in fact, necessary and useful for running games. We’re also making doe-eyes at Apocalypse World for what is probably the fifth week in a row.

Bonus Experience episode 3—uh, 5: Player Engagement and Trust

Episode 3—er, 5—is a misophobic nightmare, and we apologize about that. It was an adventure just to recover it, frankly.

This week, we’re talking about player engagement and trust, how to earn these nebulous things, and why they’re important to begin with. We also hear from every organic creature within 20 feet of either microphone, as well as initiate some discussion of the La Croix Mysteries.

The kickstarter for Dragon-Blooded: What Fire Has Wrought has 9 days left! Monica’s put a lot of work into this! Give it your support!

Game Scheduling: How Do?

Literally the only thing I miss about high school is how easy it was to get together for games. Now that I’m in my 30s, its impossible to get any number of grown-ups in the same room at the same time once a week (sometimes we can’t manage twice a week).

Luckily, there’s Doodle (https://doodle.com, iOS, Google Play).

Doodle is a scheduling service you can use from your browser or your intelligent device of choice. It allows you to set a time frame and location, and you can invite users even if they don’t have an account. Every participant selects the time slot/s that work best for them (with an optional “I can go if you really NEED me” option), and now you have everybody’s availability at your fingertips!

My real-life table games involves five other adults from four other households, so Doodle has been invaluable. I make a poll for every new month and we pick our best game days from there.

How do you guys get around the perils of adulthood and schedule for your games?